5.16.2009

THE JOHN-SCOTT PROJECT: 2. Composition



After getting the green light on my concepts, I started modeling my bone remodeling scene in 3Ds Max.



I was messing with those spiky osteoclasts for weeks. I'm still not entirely satisfied with them, but since we only had about a month to complete this entire project (from concepts to two finished products, plus all our other work for other classes, and given that some of us [i.e. ME] weren't entirely comfortable in Photoshop OR 3Ds Max).

But yeah. The process plods onward.

For all posts on the John-Scott project, click here.


[3Ds Max 2009]

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